Gorclash
2025A multiplayer arcade game where every hit is a transaction.
Overview
A real-time arena game on Gorbagana, a Solana L2. Players collect tokens and dodge obstacles, and every reward and penalty settles on-chain while the round is still running.
What I built
- Anchor program for rounds, rewards, penalties and withdrawals
- Real-time multiplayer server with lobbies and matchmaking
- Phaser 3 game client in Next.js, with an in-game wallet per player